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Dixel Club
Draw together, then mint the result fully onchain.
In short
Dixel started as a draw-to-earn pixel canvas and later became a leaner tool for fully onchain pixel collections. Both versions asked people to make the work together.
Product details
- The first version used a shared canvas where every pixel could be bought, overwritten, and partially refunded through a reserve model.
- Finished work could be minted fully onchain, while the later version focused on a leaner collection creator for onchain pixel art.
Where it landed
The first version raised seed funding and joined the Klaytn Incubation Program. The simpler V2 remains live.